on Restore
inline fun SavedStateHandle.onRestore(key: String = DEFAULT_KEY, restore: () -> Unit): SavedStateHandle
Executes the given restore block if the state for key WAS restored from process death.
This is useful for triggering analytics, logging, or state invalidation operations when the screen recovers from a killed process. Ensure this is called after respawnMutableStateFlow.
Return
The SavedStateHandle for chaining.
Parameters
key
The state key to check.
restore
The action to perform upon restoration.